MCW 6.8 MR Build MW3 – Call of Duty: Modern Warfare 3 boasts seven distinct weapon classes, but the Marksman Rifles tend to fly under the radar. Don’t let their underrated status fool you; in capable hands, they can outshine even the trusty automatic rifles or SMGs. The MCW 6.8, in particular, is a hidden gem, capable of rivaling Sniper Rifles with its serious firepower.
In this guide, let’s delve into the best MCW 6.8 loadout and class setup to dominate the battlefield at all ranges!
Best MCW 6.8 Loadout in MW3
If you thought the MCW 6.8 sounded familiar, that’s because it shares its name with its full-auto Assault Rifle counterpart, the MCW. However, the MCW 6.8 is a semi-auto DMR, offering precision and power that can potentially give Sniper Rifles a run for their money.
Here are the best-in-slot attachments for the MCW 6.8 to increase its effectiveness and ease of use in Modern Warfare 3:
Attachment | Choice | Reason |
---|---|---|
Barrel | Kimura Silentshot Integral Suppressor | Greatly increases Bullet Velocity and Range while making your shots undetectable by enemy radar, keeping you off opponents’ minimaps. |
Underbarrel | FTAC SP-10 Angled Grip | Decreases horizontal recoil and overall gun kick while increasing aim walking steadiness. |
Magazine | 30 Round Mag | Strikes a good balance between the insufficient base 10-round mag and the excessive 60-round drum mag. More maximum ammo means less frequent reloads and more shooting! |
Optic | Slate Reflector | Provides one of the cleanest red dot sights for more accurate marksman shots. |
Rear Grip | RB Rapidstrike Grip | Greatly increases flinch resistance, allowing you to return fire without getting disoriented and losing sight of your target when under attack. |
Best MCW 6.8 Class Setup in MW3
Complement your MW3 MCW 6.8 loadout with the following gear and equipment:
Equipment | Choice | Reason |
---|---|---|
Secondary | Renetti / WSP Stinger | Both are reliable options for backup. However, the Renetti outshines the WSP Stinger with the Jak Ferocity aftermarket part. |
Vest | Engineer Vest | Allows carrying an extra Gear and two Tacticals instead of one. |
Tactical | Flash Grenade | For when you need to clear a corner or a capture point from close range. |
Field Equipment | A.C.S. | Deploy it on capturable objectives like hardpoint zones and control points to capture them without entering the zone. |
Gloves | Scavenger Gloves | Ensures you’re always stocked on ammunition without relying on a Munitions Box. |
Boots | Lightweight Boots | Increases movement speed – plain, simple, and ever-effective! |
Gear #1 | EOD Padding | Reduces damage from non-killstreak explosives and fire. |
Gear #2 | Bone Conduction Headset | Reduces combat noise and enhances your ability to detect enemy footsteps and gunshots. |
For more COD MW3 loadouts, click here!